Modeling and designing Sci-Fi for over 2 Decades!

I have over 20 years of modeling experience, texture/UV mapping, high and low poly modeling, broad real-time 3d engine experience such as Unreal 2, 3 & 4 and others used for arch vis. I have a BA Hons in games design and my passion is for sci-fi and VR entertainment, I have a keen interest in sci-fi and most of my works over the last 2 decades are sci-fi related. I specialize in designing and modeling low and high poly environments, vehicles and props with a sci-fi theme. Over the years I have adopted my own style which is an 80`s/90`s vision of the future with a heavy industrial style and more gritty and realistic approach to the Genre. I do not expect the future of mankind to be sleek, shiny and comfort. I believe our future which demands as much hard work as we Imagined back in the 80`s and 90`s with a real emphasis on danger and more manufactured, paneled and dirty look and feel. With most of my ships and designs, I base on modern day functionality and some symbiotics of current and coming tech with a combination of magnetic and gravitational physics related propulsion systems.

I currently sell high-quality sci-fi models for cinematics and low poly models for games and VR on a number of sites such as CG-Trader, Unreal Engine Marketplace, Cornucopia, and Sketch-Fab. Over the years I have a lot of different 2d and 3d software dating back to deluxe paint on the Amiga and imagine 3d, lightwave to max and Maya and 3d coat in today's industry.

Here you will find my online 3D portfolio containing my models, concepts, rendered artwork, game environments and other projects. I have also worked on 5 games as a solo developer so be sure to check them out if you like sci-fi and horror.

All artwork found on this website has been created by Shaun Williams and is subject to copyright.

I hope you enjoy your visit to my site and find some useful or inspiring things which I have created over the years. Please get in touch if you have any questions about this web site or any services which I offer.




  • 2012 - 2018 - Solo Developer of 5 Games and VR content - MAG Studios, Blackpool, UK
  • 2011/2012 - 3d Consultant (Education) Gaia Technologies Ltd. Wales, UK
  • 2010 - Moon-base Alpha - Design, Model & Prototype - Modular Moon base : Science & Industry Museum : Tampa, Florida, USA - 2012
  • 2014 - Big Bang Theory - Warner brothers : Sci-fi Fly-by Short - CDF Goliath
  • 2010 - 2011Target Earth / Ancient Aliens : Various animation clips
  • 2007/2010 - Various Books such as Digital Mayhem 3d Landscape Techniques
  • 2002/2008 – The Babylon Project (TBP – Full conversion of freespace 2 engine)
  • 2001/2008 – Freelance


  • Maya
  • 3d Coat
  • 3ds Max
  • Blender
  • Photoshop
  • Vue
  • Mudbox
  • Unreal Engine
  • Adobe Premier


  • 3d Modelling Low & High Poly
  • Concept art
  • PBR Texturing
  • Technical art/design
  • VR Content Creation
  • Games Development
  • VR development
  • Animation / VFX
  • Real-time animation